Just from the cover page, I could tell that this wasn’t going
to be as boring as the title sounded. I always judge a book by its cover, and
this one showed promise, even the individual chapters sounded interesting.
Although reading was still a bit of a hassle…
Generally, the book introduces game theory and gives examples
or applications with respect to day-to-day activities or situations. Before
reading this book, I wasn’t that familiar with game theory. I only knew that it
had something to do with generalized strategies or techniques. Though I mainly
associated it with more complex games such as card games or some of those other
gambling games (mainly because of the movie 21). I never expected game theory
to be applicable to such simple and mundane tasks such as rock-paper-scissors,
that weird teaspoon scenario and those “chicken” games. I honestly thought they
were just luck or instinct based. Why would you even take those things
seriously?
Unfortunately, I didn’t enjoy the first parts. In a way I the
content itself was boring since I didn’t really want to learn most of it. In
fact, I was almost content on just reading the Table of Contents. What really
made me read were those comments from others on how relatable and nostalgic the
book made you feel… I really don’t care about game theory in everyday life. Who
cares that the teaspoons are gone? Who cares what chapter 1 was? (You should
just help each other, act first then think later)
Chapter 2 onwards was like trip to memory lane. “I cut, you
choose” that’s like golden rule a golden rule for me and my siblings. I never
really thought of it as a “strategy”, it was more of an precaution to prevent
arguments. I always laugh when others take this too seriously (once, my cousin
actually cut a slice of pizza into several squares just to make it even).
Chapter 3 was one of the best chapters. The 6 dilemmas were so
easy to relate to, I have experienced most of them especially the chicken and
volunteer’s dilemma. Whenever I use the chicken trick it usually ends up in a
guilt or conscience game where the winner is the less moral and more selfish
one. Volunteers’ dilemma is always seen during those chore, assignment or
election situations wherein you give such good reasons as to why others should
do them but will “magically” be inapplicable to yourselves.
I don’t remember much of chapter 4, only that
rock-paper-scissors is more well known and complex than what I initially
thought. I couldn’t have imagined that this simple game would have so many
versions and names from all around the globe. It just shows how practical the
cyclic nature of r-p-s is. It can easily be a last resort for resolving any
argument or decision.
Chapters 5, 6 and 8 were boring… they mainly dealt with the
moral perspectives of such situations and simple strategies or paths that could
improve how we deal or react to these situations. These chapters were full of
moral dilemmas and psychological standpoints that I honestly think are totally
subjective. Things like trust and cooperation shouldn’t just “fit” into
patterns easy enough to generalize. Seriously? Why would you rationalize
something like trust?
Chapter 7, though part of the moral perspective of the book,
was still very enjoyable. It actually tackled the subject of “balus”. I definitely
think that’s part of human nature, equal exchange, as said by others. It’s like
human-driven karma. I know it was something that most parents would teach out
of their children, but we can’t deny that it is an immortal habit. It still lives
in everyone… waiting for a chance for revenge.
Overall I thought that the book was quite enjoyable, though
some parts were a bit hard to understand. I liked many of the chapters,
especially those that I related to directly. It was fun to be reminded about
those childhood games and tricks. I didn’t expect to enjoy it as much as I did,
it easily exceeded my expectations. Who knew such a complex yet funny
perspective can be written about things as trivial as rock-paper-scissors.
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